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View Full Version : UT2004 Level Editing, Modeling & Skinning



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  1. UED is Dead?
  2. How do you remove a planar mapping in Maya?
  3. A couple of questions
  4. Of fog and water tanks
  5. Unreal Static Meshes to Maya PLE?
  6. My Online Portfolio Is Up..
  7. Terrain in top, side, front view
  8. Jumppad max z?
  9. Questions about making Sky
  10. Where are my textures
  11. How do you make background music
  12. How to edit levels, if possible
  13. Using UT2003 mod files with 2k4?
  14. Importing Character from Unreal to Maya
  15. Could Someone with UT2K3 Help Me Unpack Some .Umod files?
  16. A time too cry: The Unreal Editor sucks!
  17. Question about adding vehicles...
  18. Another newb mapper question from me...
  19. N00b needs optimization help!
  20. Ons-Torlanights released: Thanks [ez dl now]
  21. Disappearing Smeshes problem, kind of
  22. Red, Blue, and Normal skin choices the *only ones?*
  23. retarded map idea!
  24. ONSManualGunPawn - DM?
  25. My map
  26. BlockingVolume to block specific players
  27. Warhammer 40K Skin Request/Suggestion
  28. Teleporter and Emitter question
  29. Fog Zone Not working - 2k4
  30. Problems of importation in UnrealEd
  31. An easier way to find Static Meshes?
  32. One-way links possible in ONS?
  33. Maya PLE
  34. Noob Question~!
  35. export gmax statics to Ued how?
  36. stall Z line???
  37. This Is Driving Me Nuts!~
  38. How To Move The Image Plane?
  39. Other ways of making Terrain
  40. How big are the collision boxes for the models in UT2K4?
  41. Flipside Software looking for new blood
  42. Moving A Tank With A Mover / Elevator - Can this be done?
  43. How do I put vehicles on my maps?
  44. Damn You Pawn Scripting....
  45. newb queston...how do you make projectiles dissapear into sky?
  46. Is this possible just with map editing ?
  47. Help! lvl editor is bugged and broken
  48. MAYA PLE and UnEditor export
  49. nm
  50. i need some map help
  51. 'round' terrain texture ??
  52. Elevator question...
  53. Placing custom vehicles into a map (SE VTMs did not help!)
  54. TY for improved Vertex editing in UED3.
  55. Official Map flag?
  56. importing all used meshes to myLevel?
  57. UV unwrapping tuts for maya...
  58. Uv mapping 3ds to UeD2004
  59. Convincing skybox needed
  60. My mesh doesnt wanna have textures
  61. New Alien Model Unlocked
  62. I want to start making skins - what do I need?
  63. Unusually bright UED meshes
  64. question about a poss. bug in UnrealEd
  65. can you convert the old map from unreal Tournament to unreal 2004
  66. Terrain Scale and Layer: U scale and V scale
  67. Copying Terrain
  68. Weird Nodes/Cores
  69. plane or hover craft
  70. custom vehicles in map
  71. Projectiles and walls
  72. newby question about sizes
  73. Maya ple 5 Question
  74. A Little Help Please
  75. help with Maya
  76. Where is the search button?
  77. Help
  78. Weapon Fire Classes
  79. Model - Vehicle (Luge)
  80. Precise Placing of Static Meshes in UEd
  81. Can Terrain be resized?
  82. Smesh collision w/ vehicles
  83. Night skies..
  84. Hi, have an _otherwise_ fully functional tank. no seriously, TAKE IT [pics]
  85. Extracting ALL textures from an utx file.
  86. Aaarrgghh.UnrealEd,Friggin Insane
  87. static meshes
  88. music file will automatically download?
  89. n00b question about selecting brushes
  90. moving clouds - how?
  91. matching a static mesh to terrain
  92. triggers
  93. Bump Maps?
  94. interesting bug
  95. Terrain Editing, Flatten tool.
  96. Benefit of saving bsp selection as static mesh?
  97. Mecha vehicles.
  98. What frame rate should I animate at?
  99. Vehicles, Skins, Max....
  100. objects popping out of the fog
  101. Aligning textures in the "skin-array"
  102. Cube in Torlan
  103. Question: Best workflow for reusing UT2004 content
  104. export ut99 maps into unrealed2004 ?
  105. MayaPLE Background color
  106. Modding Team
  107. // Error: MayaUnrealEd: Mesh node not found under |group12 // how do u export nurbs
  108. Texture and Static Mesh Package Lists
  109. How do I add ScreenShots to my map?
  110. Water Tutorial
  111. Want to get into mapmaking, help please
  112. ScriptedSequance
  113. Exploding Barrels
  114. Where did my builder brushes go??
  115. cow
  116. Continuous Mover... Please help
  117. new vehicle size
  118. My usx package is rather large
  119. Exporting Unreal 2/XMP models and importing them into 2k4
  120. how to make cubemaps ?
  121. revised hover plane
  122. acceptable tri # for terrain?
  123. 50k Polygons. If,
  124. max poly for map static mesh?
  125. Maya ple
  126. BSP holes
  127. download the map editor
  128. Where do you get the map editor
  129. Problem with terrain
  130. 2d editor
  131. deco layers
  132. Glass Emitter FX
  133. How do i resize Glass Emitter FX ??
  134. 1 Question
  135. Importing Music doesn't work in UnrealEd 3.0?
  136. Volumes and damage to vehicles...
  137. Making Semi-Transperent textures in photoshop
  138. Maya export
  139. Beginner help?
  140. Which 3d modeling programs can Import/Export with UnrealEd?
  141. UnrealEd Problem
  142. how do i make maya start maximized?
  143. help what am i doing wrong??
  144. Mod Team question.
  145. overlapping volumes?
  146. looks like a dream may not become a reality..
  147. Crap, I feel stupid...
  148. Shutting Down
  149. Scaling textures down?
  150. i need a very good skinner
  151. Advanced Engine Question.
  152. Any tutorials on Assault?
  153. Can pawns be edited to respawn in VCTF-2004?
  154. Maya PLE question
  155. how do i get into the editor properties?
  156. Material sequences?
  157. need help making sky..
  158. How do I force players to spawn in propper base?
  159. Maya 5; HELP; i just lost cloth,fur & mental ray
  160. autosave on editor???
  161. [Request]Utx Standalone Editor
  162. Vehicle poly count.
  163. A non-thinkable idea
  164. Real-Life fluid?
  165. Texturing Problem
  166. Terrain help
  167. maya ple import/export
  168. Stationary Turret Texture Artist?
  169. Fetid2K4
  170. Fog
  171. Couple Level Editing Questions
  172. New Udn Site!
  173. Assualt Proplems
  174. duplicating a static mesh
  175. Skinning tuts
  176. This worthog needs a good skinning
  177. Sunlight TUT ??
  178. cant path in tunnels ?
  179. new ons map
  180. Terrain Limits
  181. Help! ProjectileSpawer and sprites?
  182. Upaint error
  183. Spider mine as vehicle?
  184. somethings wrong,cant even subtract a cube..
  185. yo yo yo...
  186. Maya help please! coding help
  187. [Emitters] FireWorks
  188. Gravity Again
  189. My terrain never seems to fit my brush!
  190. Rooms
  191. gmax to ued
  192. Maya/Vehicle/Skinning questions
  193. Call for Audio/Sound Tutorials & Resources
  194. maya?
  195. terrain problems
  196. SkyBox
  197. Help my map is screwed up!
  198. help with underwater map
  199. Need major lava help!
  200. Nav Point to Mover?
  201. The reason for blank editor pages?
  202. Wtf My Map Is Screwed
  203. Making the ion turret usable in ONS
  204. HELP! PLEASE! UnrealEd Freezes while building reachspecs
  205. question
  206. Mover help!
  207. Couple of questions
  208. Little help with new models
  209. How to take a screenshot...
  210. user made skins in online play?
  211. Terrain Blues
  212. Volumes are not working in game?!?
  213. How can I do pictures online on this site!
  214. Alpha help!
  215. 2 Emitter Questions?
  216. Remodelling The Halo "Hog" For UT2k4
  217. Emitter not visible behind glass texture.
  218. air strike jet question
  219. ONS player start positioning ?
  220. 2004 bips?
  221. Ok, need help again
  222. how hard is water surfaces on performance?
  223. Brush of death
  224. Adding terrain
  225. Volume question
  226. Make fluid textures smaller?
  227. UnrealEd update?
  228. Weird Lighting Problem
  229. These enormous static meshes in UT2004!?
  230. just a few questions..
  231. How Do I Disable Damage While Under Water?
  232. Anyone else notice this?
  233. Odd lighting error...
  234. nooB question on lighting.
  235. Mapping questions!
  236. translucent skins?
  237. How do you select an brush/actor?
  238. strange collision on static meshes
  239. Particle-based Light Emitters?
  240. ONS cores not working
  241. Vehicle modellers. A question.
  242. A noobish question about level sizes...
  243. Making new weapon - bone problems ??
  244. ons bots are crazzy or am i
  245. Maybe new DM-map!
  246. Can't change picture to .jpg
  247. Dom to CTF - How?
  248. pressure volume
  249. how to trigger 2 or more movers at the same time ?
  250. How do you change the gunsight in a vehicle?